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(Also releases on DeviantArt on/after February 10, 2024)

[REQUIREMENTS]

[WHAT'S INCLUDED]

  • 1x "All-In-One" PBRSkin + Iray Uber hierarchical materials preset + textures
  • 1x eye shape preset
  • 1x PBRSkin skin preset
  • 1x eyes material preset
  • 1x hair material preset
  • 1x eyebrow material preset
  • 1x eyelash material preset

[HOW TO USE]

  • Install the contents of the archive directly to the Daz Studio content directory containing the original character, props, etc.
  • If asked to overwrite Runtime\Textures\ZetaSaint\<insertfilename>, click YES
  • Select the character / hair / prop in the scene and apply the matching preset(s) from your content library

______________________________________________

As voted on by patrons in the January 2024 monthly ZSE pack poll. Thanks for your support!

To be honest with you guys, I was a little nervous about this one. I know this model's popular and was going to not only be suggested at some point, but almost definitely win sooner or later. I put her up as an option to kinda get it out of the way. However, I wasn't sure that I'd be able to do much for her. The face morph is rough in a few areas, mainly the overlapping eyebrow and eyelid which messes with eyelashes (either base G8F or the custom ones included) and severely limits the posing of the eyes. I understand why it was done, but it's a problem nonetheless.

All that said, I think she came out alright. I decided to lean into her character sheet from the original Ben 10 series for the color palette as opposed to the original shaders on either of Skuddbutt's models. That. plus the shader settings from a few recent anime models. seems to have done the trick in getting her somewhere decent in Iray.

Ultimately, though, I'd still probably recommend trying another face/head morph if you're trying to do something with the character. Or maybe commission a port of the more recent v2.0 model instead :P

If you have any issues with the included resources, please let me know. Thanks!

– Z

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