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Hello,
As some of you already know, in a bunch of hours Illusion release their new title, Koikatsu Sunshine. I'll try to get it soon and start working on it.
I'll continue to work on kPlug, the update rate will remain the same but the content will be less, however I will try to add at least one position each time.
kPlug will continue as usual in September then next public version will be publish at the beginning of October but I will continue to update kPlug during Autumn, I'm sure a lot of players want to see more positions...
Now about my mod for Koikatsu Sunshine, it's a new project and even if I have kPlug as a base and can use some part of the code, I want to change a lot of thing in the strucure. Actually kPlug is an IPA mod and here I will work with BepInEx. So all that to say : don't expect something before a month !
Another thing I want to mention is about animations, it will not be my priority to adapt kPlug animations for Sunshine, I have other things to do before that.
That said, I'm quite sure the conversion of kPlug animations for Sunshine will be really easy, the character skeleton is probably the same than in Koikatsu so the animation just need to be injected in a file that fits with the version of the Unity Engine used by Sunshine. I think the guys who adapted kPlug animations for the AnimLoader can do that and they will probably do, so you may find those positions before I focus on animation for Sunshine.
I hope you will continue to support my work but if you're only here for the additional animations, maybe now is the right time to do a break and come back in a few month ;)
Thanks for your attention