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Hey all,

It's been too long since I released a video. The winner of the last future topic poll was 'Reflection & Refraction' and I realized quite quickly that this is a big topic and that I would need to explain a bunch of new concepts along the way. Over the next few videos we'll tackle reflection, and refraction after that.

In this first video we'll model and animation a Newton's Cradle. I hope you learn something from it. Enjoy!

Martijn

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Newton's Cradle: Modeling & Animation

Over the next three videos we'll build a little Newton's Cradle. In this video we'll start with the modeling and animation. ========== Social Media Links ========== Twitter: @The_ArtOfCode Facebook: https://www.facebook.com/groups/theartofcode/ Patreon: https://www.patreon.com/TheArtOfCode ShaderToy: https://www.shadertoy.com/user/BigWIngs PayPal Donation: https://paypal.me/theartofcode ========== Other videos to watch ========== Shadertoy for complete beginners: https://youtu.be/u5HAYVHsasc Writing a ray marcher: https://youtu.be/PGtv-dBi2wE Torus & Line segment are explained here: https://youtu.be/Ff0jJyyiVyw Understanding Boolean operations: https://youtu.be/AfKGMUDWfuE ========== If you want to follow along ========== Starting point: https://www.shadertoy.com/view/WtGXDD The end-result of part 1 is here: https://www.shadertoy.com/view/Ndl3WS

Comments

Anonymous

Wow thats another fantastic video. Clearly explained and with something that looks really good. Was expecting a load of maths for the motion, but obviously not! The way you explain your appraoch is really very helpful. Thankyou. Look forwards to the next.