In this video we'll go over some basic operators for distance functions so that your ray marching scenes can get more complex. We'll go over the basics of translating, rotating and scaling objects as well as doing boolean operations on them.
Twitter: @The_ArtOfCode Live version: https://www.shadertoy.com/view/3ssGWj In this video we'll go over some basic operators for distance functions so that your ray marching scenes can get more complex. We'll go over the basics of translating, rotating and scaling objects as well as doing boolean operations on them.