HS MMD works 004 "Ii Aru Fanclub" scene data & behind the scenes (Patreon)
Content
HAO!
This MMD motion works very smoothly even when imported to Honey Select. Seeing this, I could not put up with video create.
Highest video quality version : [MEGA]
- Original Song: mikitoP
- Used song & Motion: Tanaka Hime and Suzuki Hina
- Camera: brembo
Scene data links : [MEGA] for LRE
Required mod:
- [Plasticmind] Cubemaps Studio 1-4
- [Joan6694] HSUS, RendererEditor
- [meta] Screen ver2.0
- [MakotoYuki90] Honey select neo map stage 2
- [ph0x] MOD04 Transparent Primitives
- [hooh] hooh pistons (discord search keyword: "in:mod-sharing hooh pistons")
Please read scene data with HSResolveMoreSlotID if there are unknown items in coordination or studio items. It is linked to the share destination from there.
Link for High resolution Images.
Production note:
In this video, I used MMD to edit some camera data.
I worked with the same grid on the HS as the MMD to minimize visual errors.
Grid item used this. [meta] wall ver0.92
Also, Joan's CameraEditor was also useful because the camera angles are visualized numerically.
Because the balance between the HS model and IK is different, it is difficult to reproduce the arm. However, a slight fine adjustment is possible with the Tilt function on the HSStudioNEOAddon side.
About the stage.
I used MakotoYuki90's mod this time too. His stage mod has high affinity with MMD.
I changed this to edit all the materials in the RendererEditor.
This is the same way as the studio guide vol4 I posted to the blog.
Although the article is Japanese, please check at the person who is interested.
http://metagraphy.blog.fc2.com/blog-entry-86.html
The wall covering the space wanted to have the same pattern 360 degrees, so I decided to change this too.
Dump the texture like the blue foundation of this wall with RendererEditor.
I placed [meta] screen 9 and pasted the dumped texture with X8: Y8 repeat.
And add a gimmick and rotate it slowly.
I wanted a more flashy rendition, so I arranged a glowing cube in the space.
I made this cube of ph0x translucent and luminous, and when the illumination was applied it got an animation effect that glowed slowly.
Thank you for reading this to the end.
Enjoy!