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UPDATE: The video is now live and viewable by all!

Finally got another done! Took longer than expected (don't they all), but I've got some momentum built and I'm going to start right into the Splatoon inkling transformation script now.

Thanks so much to Zach for requesting this topic, and to the rest of you for voting for it!

Files

Why Mario's Triple Jump Animation Is So Good

A professional animator explains why Super Mario 64's triple jump was such a triumph of early gameplay animation. ---- (More Below) To request an episode topic, support New Frame Plus on Patreon! http://www.patreon.com/newframeplus Written and produced by Daniel Floyd Special thanks to: -Carrie Floyd -Soraya Een Hajji -Eric Luhta __________ Follow me on Twitter (@DanFloydPlus): https://twitter.com/DanFloydPlus For more games (and animation geekery), check out our other channel, PlayFrame! http://bit.ly/2lmGte8 ___________ ♪ "The Slumber of the Beast" by DaMonz https://www.youtube.com/watch?v=V8AN6piJY5c ♪ ...and selections from the Super Mario 64 and Super Mario Odyssey official soundtracks. ___________ Want to contribute translated subtitles to this video? You can do so here! https://amara.org/en/videos/xxNMNEmBiAQe/info/why-marios-triple-jump-animation-is-so-good/ #Mario #Nintendo #animation #NewFramePlus

Comments

Anonymous

WA-HOO

Anonymous

I was really enjoying this until you reminded me that Mario 64 was 20+ years old ... :P