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Today I am teasing 2 new things and blogging about the compass.

First up, the compass.

The compass will be used to help you navigate around the map. By combining it with many objects such as ████████, ████████, and ███████, the compass will █████████ ████████ ██████████.

No matter where you are it will find the nearest object it is searching for and point you in a direction. It was an interesting problem to solve because the world map is very big and the nearest target could potentially hundreds of meters away. So the way I went about searching for objects in an optimal way was to test surrounding points from your location in a golden ratio:

This ensures that I am testing roughly equal points in random locations to maximize search efficiency.

I am teasing 1 new item and 1 new biome today. 

The new item is called ███████ ██████ and is ██████ by ██████ whenever it ██████████. If you find it, you can store it in your inventory, trade it to other people, or use it with the ████████.

The new biome is still under wraps and will feature one new entity (not yet developed). It will be a precursor for the pool rooms (the next level).

Really fun stuff coming up for this month's v0.2 story mode release! I am gearing up for a proper Youtube trailer channel and ad campaign.

Stay tuned!


v0.1 game server has been taken down for the moment.

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