Home Artists Posts Import Register

Content

Phew. Ok. Viva v0.9.06 is out with the following fixes:

  • Player ragdolls are far less wobbly now.
  • VR now launches BY DEFAULT. Will switch to keyboard if it fails. Should help people not getting VR working.
  • Characters can now bake entire recipes (mixing flour, putting in oven, etc.)
  • Onsen reception clerk is functional now.
  • Improved ragdoll physics stability.
  • VR handling is far more robust.
  • Fixed sleeping bug where characters contort upwards.
  • Smoothed out walking and rotation animations.
  • Added world hints to know what to do.
  • Improved GESTURES for VR.
  • Added STOP gesture for VR.
  • Enabled left handed gestures for VR (Can now use either hand)
  • Fixed map serialization errors
  • Removed vision infinite loops.
  • Reworked character balancing so they turn into ragdolls in more realistic scenarios
  • Added READ ME txt files for how to install mods
  • Added in game hints for exporting custom items/characters into zip files

  • Fixed VR model stuttering while moving
  • Fixed ragdolls not getting up smoothly
  • Added control button support for HTC Vive wants
  • Added WIP happy emotions
  • Added jiggle bone support for character creation (Currently only updated Kokkoro and Kyaru)
  • Tweaked ragdoll handling for physics for more stable pushing and pulling

One downside I was not able to reach tonight is making the recipe interactions compatible with VR (Except for putting raw pastries into the oven. You can put them in the oven and they turn into baked pastries). This will be addressed in the next big patch.

Took an extra week to push this out. But a las it looks good.

I will be creating small test mods to download in the discord so you can add onto this release. They will serve as a test of the custom mods pipeline. Some others are joining in the creativity as well.

Stay tuned for regularly scheduled development snippets!

Files

Comments

sgthale

Download now available in the viva launcher!

Anonymous

For some reason every time I’ve tried playing in VR the controls don’t work… can’t seem to figure out what’s going wrong

sgthale

Try out the new build I just released. I reuploaded yet another small fix.

Anonymous

Will try it out when I get a chance. Tracking works just fine from what I can tell but my controllers do absolutely nothing no matter what I do. Using a standard HTC vive setup