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I had to redraw a lot of fingers, correct a lot of hair in wrong places and I tried to make more interesting faces. Of course, all within the limitations of the model. This is a mix of artistic and technical approach.

Some pictures I had to draw after everything was ready, basically in post production.

All faces have been inpainted using ADetailer, which is an extension that uses another AI model to indentify the character face and inpaint with new prompts. I had to correct some stuff in photoshop and come back to inpaint again in Automatic1111, some of the errors that I corrected I had to touch again after done upscaling, because the upscaling itself produced more artifacts.

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