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Placing custom gear in the game it is (considering Patreon requests as well!)! Given that it is a heck of a lot easier to start with something premade just for you (versus me providing some template), I have already edited Polymath to add an option to place your custom weapon/armor in the tutorial chest. All that is left is to ensure the code runs without issues, test it, then get the video moving (providing additional guidance, such as if you want to give the gear to a merchant).

Comments

Emanuel Pereda

Will there be an alpha version or just on version? Also, is there a way to combine like say polymath 2.2 with 2.3 etc ?? Etc , bc I have a few classes on the polymath without editing custom passives and a few spells in older versions, of not, it's no big deal. Re making the new spells and passives isn't to hard, just time consuming. Just curious on that

Tangak

Hi, I was curious about creating a skill that could be upgraded when leveling by adding bonuses and effects. As I understand I can create a skill and then use custom passive that works with that skill as a condition, but I would have to create a custom passive list to be able to choose when leveling. Or maybe there is a better way?