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Hey all! The Weapon/Armor widget is ready! I am in the process of scraping files from the in-game "RootTemplates" files, which essentially hold onto information for all items/entities in the game, from existing in-game weapons and armor to scenery. It is important because it holds onto the handles, that allow you to define your items' in-game name and description.

Given the size of the files that the code is operating on (and how long it is taking with steadily high CPU usage), I will likely make the full table accessible as its own mod on Nexus, filtering the table for weapons and armor to be included with Polymath (so we don't get a 100-200 Mb tool that is also important for maximizing the speed of Polymath). I'll release the next alpha probably tomorrow. Stay tuned!

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