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Hello to all! Here is the list of updates:

- Redrawn monsters and scenes with them: wolf, shooting plant, tentacle plant, flying demon.

- Reworked the behavior of the above monsters (a little, but still it will be noticeable)

- Added Konck Down for the player.

- Added scene for two slimes (very lazy scene)

- Added new effects (they will be redone since the color is not very good)

- Fixed a lot of unnecessary things and now the game loads less CPU.

So I continue to redraw the monsters and improve them. But in the next update, I intend to add another monster and I want to finish the boss for the forest location. I will also try to redraw the NPC (cow and merchant) and scenes with them.

I finished with the code for the threesome scenes, now I will gradually add new variations of the existing scenes (as is the case with slimes). It might be lazy, but honestly I think it adds variety to the scenes. Since the sex positions are not endless and I have already drawn more than 30 animations, so my brains freeze trying to come up with new poses.  But for bosses and new enemy i will try to add new posess!

Thank you for supporting me!

Comments

Bob Morane

Hi, I'm wondering if at some point you could add again the randomly generated level like in the original version ? Right now the game has little replayability once you've done the story and is quite easy to dodge the enemies during the playthrough. The original level was quite fun. Maybe as a bonus level once you complete the game ?

ChimeraZak

Yes, the game has a very weak replayability. I am working on this and am going to make bonuses for the players who finished the game. They will open up new levels of difficulty, as well as challenges (For example, if you die, the game is over, or Hardcore mode where HP will be very low). The idea of random bonus levels is interesting, although it needs to be refined so that there is something like random events. But for now, I want to completely redo the Forest level and add a different story for the NPC. Thanks for the idea)

Bob Morane

Honestly just a "Hell mode" with random generated levels and waves of enemies until you lose would be good enough. (Maybe with some temporary spawnable bonuses like 2x damage or invulnerability)