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These frames are looking pretty ok so far o~o;

That's not even how it's supposed to look when played, either, those are just the frames that were drawn, playing on a loop. The arm on the right and face are meant to be more tense than they appear, choosing which of the frames appear can do more with what's available. If it doesn't work as intended I'll just redo/trim/make more frames :P More bulges next :v

Plus I'm pretty sure I'm overdue to do some idea pile stuff :X So maybe 2 of those this weekend if I can.

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Vander

Gosh that animation is so nice @.@