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Happy New Year everyone! Thank you for all of the support for me in the last year, I'm ready to do more in 2022! 🎉

I'm glad that I'm survived too, as Covid hit really hard in the city I lived in, which result in four months of lockdown from mid April to end of July 2021 😷 . I hope the situation will get better in 2022.

  • For the last week of 2021 I just doing some work on Elizabeth base mesh for Project Helius. Trying a technique of using 3D scan to further enhance details of character textures. I will use this again for future projects too 😋


  • As for now I'm making more preview renders and videos to get ready for publishing Daemon Girl - Business Suit. When it is published, I will make sure that anyone already purchased her original version will get this business suit version for free on all 3D stores platform!

    Also there are two more small tweak in the next update of her model:
    - Blender scenes: Add a option to disable "Triangulate" modifier preview in viewport for better performance in playback mode.
    - General: I just realized that her skirt is too long and too modest, so I added a morph for a shorter skirt version 😤



  • And in a next few days.I will include a folder of unitypackage of my characters for Unity engine on the Monthly Model Shop tier!
    Aside from Dark Elf Blader and Daemon Girl suit version which are the newest release, all other characters will  have their Unity port available, as seen on this list 😊

If you are a former patron of Monthly Model Shop tier you can message me to request the download link of these unitypackage for free too!
Unfortunately I can't offer much support for anything related to Unity, still not so familiar with the engine 🥺. These ports are from two Unity dev Kareeda and Paul McCarl, they helped and share the files with me to improve the product 🥰


Thanks for reading, happy new year! 🥳

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Comments

USSR-OMON

Happy new year to you,from silent and SFW-wish supporter.

HIMEROSY

Hand sculpt looks great! I often think the hands of your characters look slightly large and the fingers too thick (it suits the physical fighters though!). Typically I think hands that are 1/10 the height of the character work well, with a palm width of 0.5 (0.4 works for a more slender "petite" hand). Foot textures look really good, and the sculpt looks better too! The little toes still look a little off, but Project Helius' characters have excellent feet so any influence from them will be great for your work!