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  • Update 3/24/2021:


-Fixed Irelia wrist bending problem when moving her arms in some certain angle.

-Fixed weight painting on her lower mouth, the problem can be seen when moving her tongue. 


You can download an updated Blender file now. Or if you already have a work in progress scene and don't want to redo it again, you can try the manual quick fix by following these two images:
Wrist Fix

Tongue/Lower Mouth weight paint Fix

  • Update 3/12/2021:

Fixed stockings clipping and kneecaps weighting on Irelia Blender rig. Added a new feature "Color Selector". Switch to skin #4 and then you can freely customize her color theme!
Thank Gifdoozer again for this amazing feature!



  • 3/10/2021: Model Release - Bunny Irelia



She's finally here for everyone! Bunny Irelia is now available to download in the Monthly Model Shop!

March 2021 Model Shop - Bunny Irelia and Full Download List! 


Product package include rigged Blender scenes, 3Ds Max scenes, Zbrush high poly scuplts, UE4 template project and Marmoset Toolbag scenes.

All "chroma" textures variations are included too!

Total size of full archive is about 5GB. It's really big this time so this time I include another two options to download just the Blender files or UE4 project. 


For new patrons, when subbing to Monthly Model Shop tier, you can download all other of my models from this list too. This is a special deal on my Patreon to help anyone who have trouble with financial during the pandemic :D


I will start uploading on CGTrader, Gumroad and other 3D assets stores right away. She should be available on all of my stores at the end of this week :)



Credit to Citemer for Bunny Irelia concep art!
https://www.artstation.com/citemer


Big thanks to Gifdoozer for her Blender rig!

https://twitter.com/gifdoozer


Cheers to SunbathGames for his amazing work porting the model to UE4!

https://twitter.com/SunbathG



And finally, thank everyone for supporting me!

Files

Comments

KingsGambit

I can't wait to see her in action.

HIMEROSY

Well done! Your best yet, technically speaking! :)

USSR-OMON

Ninth! And 5GB megablock?How did you got this block-buster class megaton?

BlopBlopFish

Nice, blender rigged variation by gifdoozer cool but pose control not so good. The limbs move like jelly when the posture is changed. This is especially true for the arms when you lower them, the shoulders get out of control. Blender variant where usual skeleton is better controlled

Anonymous

Hello, the character makes blender super laggy. Is there anything specific you do to be able to work smoothly with the model?

RyanReos

Hi! You can get a little more performance in Look Dev viewport by go to Render Properties. Then disable Ambient Occlusion, Bloom and Screen Space Reflection. And from Gifdoozer suggestion, you can use this Blender addon he mentioned to temporary disable normal maps, which will help alot to improve performance: https://twitter.com/gifdoozer/status/1368621924130172928 https://github.com/theoldben/BlenderNormalGroups

Anonymous

Thank you so much for the reply. Im sorry to bother you again but I have 1 more question. I want to pull the tongue out of the mouth, but it seems to also influence the lower lips and pulls them, making it look weird. Is there a feature to disable that influence?

RyanReos

Hi! Sorry for the late reply. For your last question, that is actually a bug, I will fix that soon! But you can do a temporary fix by yourself too by weight painting her lower mouth with 0 weight. Follow this image: https://i.imgur.com/xn3JuSH.jpg

Anonymous

Hi, I’m new to Patreon. What is your copyright policy? Would I be able to use your model in my personal video game? And what about publishing my game for free that contains your models? Many thanks! Love your work!

RyanReos

Hi! Feel free to use my models in your game and commercial project. You can even make edit on these models if you like :D