Primrose Egypt - WIP 02 - (Zbrush) Armor Sculpting Complete! (Patreon)
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Just finished scuplting Primrose Egypt armor in Zbrush :D
I did it! Successfully replicated the old visual and further improve it with new high res detail!
The hard part is over now, I'll move to the tedious part: retopology and UV next. After that I can finally begin texturing her armor to bring it to shiny and glory :D
My retopology program of choice is Topogun, simple and straightforward, easy to use, need to learn some hotkey for smoother workflow!
You can do UV job in any 3D program (Max, Maya, Blender) that you feel comfortable with. Be sure to use some UV plugins to assit with the job too!