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Hey there all! At the moment, I'm kinda tapped for ideas (been focusing on piecing together the plot for MM S2E1) so I'm gonna ask you all! What are some topics you want to see explored in the next 1-2 Table Technicians or Oneshot videos (like the one I just did)?

Comments

Maxwell Speedmew

Ways to make multiclassing more than just a mechanic?

I. Nobes

DM fatigue.

Anonymous

I'd still really like to see your take on a reworked stealth system, especially for group stealth. Something more involved than just a stealth vs perception roll. Maybe bonuses for wrapping weapons in cloth or using blade black. Creating a diversion. Determining enemy patrols. Things like that!

Anonymous

Survival mechanics. Hunger thirst and the outdoors

Erdno E. L.

kinda want to see a Table Technician video that works with creating necromacy horrors potentially since currently while it is cool with what we got i kinda want to see a way where i assemble my own monster to revive and give it benefits related to what i stitched together like i'm some sort of magical frankenstein

Bryan Holt

What about the fun things that happen when a low int monster finds a powerful magic item

Anonymous

I'm curious if the smithing armors part for the modular smithing you did before is possible?

Someone Named Tygget

Your video on improvising combat encounters was pretty interesting, so maybe a discussion about how improvising other aspects such as NPC's, locations, or quests. Other than that, your ideas on crafting are always good. Perhaps some system for enchanting weapons or the RP side of creating spells (what does the character do to invent this spell).

Justin Fletchall

How to integrate these brilliant systems you devise and share into existing campaigns without getting things bogged down. I feel like if the campaign is built around it then it becomes a lot more fluid to include.

Molly McAllister

Something dealing with the trials and travails of rural civilization, the bandit/gobbo/etc.. raids, highwaymen on the roads, places where The Food Comes From and suchlike and makes it sound like something that can be mined for more encounters than just a few speed-bumps for a party on it's way to double-digit levels.

Rolly

How about something involving familiars? Those are always fun!

Anonymous

Hmmm I would kind of like to see a video on specific classes and what can be done with them.

Anonymous

Alternatively I would like see a video on genres in general

Anonymous

hm, maybe a how to make a compelling BBEG? y'know, like how to hype them up properly through out the campaign and not have the final fight be a total blowout from been too easy or too difficult?

Bantoo

Maybe sonething about how to travel between settlements? Like how to figure out how long it'll take and how to make it interesting

Rad

A video about how magical item's can change the behaviour of some monsters. Simple or intelligent

Chase

Perhaps something about that first session where you get everybody together and lay out the plot of the campaign

Patrick Rooney

Mabye it's a guide form that Necromancer that Anya killed in Monsters Misguided #7

Patrick Rooney

A video about players crafting unique and meaningful Magic Items or Magic Items that grow along with the characters .

Anonymous

How about a video on how you'd handle/interpret the Outer/Inner Planes if you ever came around to showing them off?

MasterShake

Puzzles, I always enjoy seeing new ideas that aren't too hard to solve but fun for the players.

Anonymous

Planar leakage side effects, making injuries meaningful, improved tool kits, magical mischief makers, setting up your maps, character/monster design, CURSES, Wizard lairs, the life cycle of a creature, bombs, adding variety to monsters, making your turn in combat meaningful, preping for a dungeon expedition, the difference in the tiers of play/ a heroes journey (level 5-11-17), creating a character

Andy

In my current campaign, I'm having the party deal with a ton of administrative bullshit (excessive confusing paperwork, long lines at the fantasy DMV, etc) in a city they're trying to work in. Maybe a video about interacting with governments or the law?

JM

I second the ideas about crafting magic items as a player and creating puzzles as a DM.