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Hey y'all!

I was thinking about putting another mechanic overhaul together, much like the potions one

What's a system you'd like to see given a lightweight redux. Personally, I was leaning towards new combat actions, but I'd like to hear what you all have in mind

Comments

Bantoo

Tbh, i'd like to see other crafting systems to be reworked.

Anonymous

Wuxia in 5E.

Anonymous

There is usually a lot of crafting in the campaigns I play, so this would be interesting.

Anonymous

For DMs: determining or generating what a shop has for sale, costs, and stock. Finding a balance there between realistic for the region and useful to the players is a lot of work still.

Anonymous

What about making homemade NPCs? Like how to make them interesting or fair since the one in thr DMG usually leads to overpowered enemies

Anonymous

I agree with Theta it's not realistic for shops to have everything in the book but it's hard to create that on the fly.

Bryan Holt

A cooking system or down system giving buffs for food.