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Hi hi,

April was a very busy month all around, with a lot of progress being made on lots of stuff.

-The biggest news was our announcement of the first Élan Festival! This event is what's been hinted at in the past few updates as something we've been working on. As you can tell, it's been in planning for quite a while! It'll be a digital event streamed on our Youtube channel, where we'll have news and updates and more. There's even a Q&A section - if you'd like to submit a question, post it in the comments here or on our Discord server, or tweet it at us with the hashtag #ElanFestival22. We'll pick a few questions to answer during the stream. The event will be recorded in advance and then premiered on the stream, so submit your questions soon if you have them so we have time to include them. Adi also drew some new Spring-themed keychains to celebrate the event, which will go on sale that day.

It's happening May 14th at 4pm Pacific, so make sure to save the date!

-Aside from the fest, we got a lot more done on Please Be Happy. The CG's are officially finished, barring one that can't be started quite yet. We also got another big chunk of script out of the way, and are making good progress there.


-Same goes for Lock and Key. Work on the demo continues to go well. Our programmer Z has been getting everything set up in-engine and running nicely - here's a look at the codex feature from the game!

If you're excited about LAK, then you'll definitely wanna tune into the stream 👀 We'll have news about that game and others, including some new stuff from Bellhouse.

This update's a little on the short side since we're saving a lot for the event, but overall it was a good month for us and it's looking like May will be too. Thanks for your continued support for what we do.


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