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Some detailled technical news about the coming MMO ! (for those wondering) CORE ENGINE STRUCTURE : – Database global organization : members & characters first skeleton done. - Technical interface & communication : taming the beast, but working good so far. - Securisation : done as I go. (no ID, critical data or password client-side/travelling, + context double-check server-side on every call) GAME STRUCTURE : - Main menu : first draft in progress. - Log-in, sign-in, disconnect : first draft working. - Main character creation : starting context working, custom skeleton done, first useful draft in progress. - To come : finish main parameters (player & main character), & first in-game screen/menu. CHARACTER ENGINE : - New ragdoll engine : first draft done. - Import engine, dynamic generation, definition and posing : first draft done & working. (gasp !) - Linkage with database & core game engine : first draft working. (double gasp !) - Dynamic modification/update : working/in-progress. - To come : deeper linkage with core (gender change, dominant/dominee) second/secondary character handling. ARTWORKS : - First generic ragdolls : naked male and female’s done. - First poses tests done. - Alternate body types & fixes in progress. - To come : first clothes, first bunch of customs. FIRST ALPHA RELEASE OBJECTIVES : log-in/sign-in, main & secondary character creation, 1 race, a few customs, 2 or 3 poses, main game screen, 1 ressource to farm, 1 dummy quest. FIRST ALPHA VERSION COMPLETION : no-freaking-idea % (exactly) Voilà, you know everything :D Questions ? Comments ?

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