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I was experimenting with IRAY textures when I did this scene. the amount of characters started becoming an issue with the need for GPU cards to render, and the limit it puts on how many objects you can have in a scene due to memory thresholds. This wasn't an issue in 3Delight. I could put 20 people in a scene, and the render speed was not any different.

In IRAY I found that the older characters like Victory 4 based or Michael 4 based characters used up far fewer resources than the new Genesis 2 and later characters. So I could put all these Victory 4 based characters in this scene, where only 2 genesis 8 based figures would work without serious slowdowns.

Thanks for the support!

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