Patch notes 1.0.2 - Free DLC to Chapter 203 (Patreon)
Content
Update May 11th: Thanks for the feedback :). I'll give it some more thought, maybe reduce the numbers or make them a little more ambiguous without completely removing them. Then my problem with it will be solved but we still have numbers for the people who like it. Let me know about further ideas. I'm also aware of the problems the removal would cause to earlier chapters (whenever she mentions the numbers or they're explicitly stated).
Hey, this should've been in the chapter but I realized upon posting that the strike through format isn't available on Patreon. So here are the changes including explanations and stuff. Removed attributes are marked in bold and underlined. I'll change it back if everybody hates it :D. Posting for 5$ patrons to avoid spoilers.
Patch notes 1.0.2
Removal of specific percentages / numbers from skill descriptions. Reason being their arbitrary meaning and lack of continuity. At the beginning it made sense but considering all her passive skills, Ilea should be able to tank the power stone while another mage without defensive skills should be torn to shreds instead. As many scenes in the story have not shown that result, I will remove said specific numbers as they are imbalanced and not representative of actual power. Resilience increases by several hundred percent dont make sense in the grand scheme of things.
Im aware that a reasonable and thought through implementation of such skills can work but Im not a balancing math god. Of course skills retain their meaning as someone like Ilea will be able to tank more than a pure mage stacked on offensive potential. Just as much as she wont be able to output the same kind of damage, at least where the story is right now.
Below are the specific changes.
Let me know what you think about these changes, if youre annoyed, dont care or agree with my reasoning.
Skill change Destruction:
I realized that Destruction is described to be a mana pulse and thus should be affected by the Intelligence Stat instead of the Strength stat as previously described. This was changed now.
Skill List with changes (Skills without changes are not included - Bold and underlined means this part was removed from the skill):
Azarinth First Hunter:
Active: Destruction 2nd lvl 20:
Send a destructive pulse of mana into your enemy with every punch or kick. The stronger the physical force, the higher the damage caused. Your Intelligence stat enhances the damage potential.
2nd stage: The amount of mana used per strike can be regulated with a maximum of 20 mana per strike.
Category: Healing
Active: State of Azarinth 3rd lvl 1:
Your body glows with the power of Azarinth, increasing your resilience, speed and strength by 55% [Effect after bonuses 220%].
2nd stage: Your sight, hearing and sense of smell is also affected by State of Azarinth
3rd stage: You are one with State of Azarinth. The skills upkeep has been removed. Instead you may overcharge it with your lifes energy. The amount depends on both skill level and health used.
Category: Aura Body Enhancement
Passive: Body of the First Hunter 2nd lvl 20:
Your body was changed by magic. All pain is reduced by 25% [after bonuses 50%] greatly. You heal even fatal injuries without help of healing magic. Your natural regeneration is improved. by 68% [after bonuses 136%]
2nd stage: The magic of Azarinth settles inside your body. Your resistance to magical damage is increased by a static 25% [after bonuses 50%] significantly and your bones are three times as heavier and more dense.
Category: Healing
Passive: Azarinth Fighting 2nd lvl 20:
You are familiar with the fighting style of Azarinth. Damage inflicted with your own body and related skills is 94.5% significantly higher (base 75%) [Effect after bonuses 378%]
2nd stage: Getting used to fighting in close quarters, your reaction time is increased to accommodate your increasing speed and control. by a static 10% [after bonuses 40%]
Category: Body Enhancement
Inheritor of Eternal Ash:
Active: Veil of Ash 3rd lvl 1
A thin mist of ash forms around you to both protect you and attack nearby enemies. You are in full control. The veil greatly increases your resilience. by 74.5% [Effect after bonuses 372.5%].
2nd stage: Your resistances also benefit from the Veil of Ashs bonus. The strength of your Resistance skills also benefit from the Veil of Ash.
3rd stage: The density of your Veil of Ash increases, now affected by your Ash and Ember Manipulation. Increases the defensive capabilities of all ash and ember you control.
Category: Body Enhancement Ashen magic
Active: Form of Ash and Ember 2nd lvl 20:
Ember glows within you raising your resilience, speed, strength and dexterity. by 51.5% [Effect after bonuses 257.5%].
2nd stage: The longer you fight while in the Form of Ash and Ember, the deeper it roots. Each minute of fighting adds more power to the skill. 15% to the bonuses with a maximum of 150%.
Category: Aura Body Enhancement
Passive: Eyes of Ash lvl 2nd lvl 20:
Increases your perception by 45.5% when fighting without a weapon. [Effect after bonuses 182%].
2nd stage: Effects apply with weapons as well. Opportunity calls, you notice possible critical weak points on enemies with more ease.
Category: Body Enhancement Ashen magic
Passive: Body of Ash 2nd lvl 17:
Increases your reflexes and speed by 45.5% when fighting without a weapon. [Effect after bonuses 184%].
2nd stage: Effects apply with weapons as well. Your instincts sharpen and your ability to avoid damage to your vitals when dodging increases.
Category: Body Enhancement Ashen magic
Passive: Ashen Warrior 2nd lvl 18:
You are familiar with the fighting style of Ash. Damage inflicted with your own body and while shrouded in Ash is greatly increased. 61.5% higher [after bonuses 246%]
2nd stage: Shroud your weapons in ash to produce various effects. Shrouded weapons deal additional damage. Affected by Ash and Ember Manipulation.
Category: Body Enhancement
General skills:
Meditation 2nd lvl 17
While in the state of meditation you cannot move. Your mana and stamina regeneration is increased by a factor of 399%. This factor The factor is improved upon leveling up the skill.
2nd stage: Your familiarity with Meditation lets you move slowly while the skill is active
Do let me know if I missed anything or if you have other inconsistencies or plain stupid bits and pieces you noticed along the way.