Shadows update (with preview build) (Patreon)
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Not a lot of screenshots here, that part shows itself better in motion. Not even sure if video could capture it well either.
I reworked Smart Shadows part, adding an option for custom shadow matrices. They should be more stable, so shadows wouldn’t jiggle around as much with camera rotation, and take into account corners of triple screen cameras or VR orientation properly. Stabilization is pretty simple, but this way, it doesn’t require sacrificing pixels-to-meters ratio.
Another option that might be useful is disc shadows. It’s a bit more expensive, but it could help with shadows aliasing, especially without temporal anti-aliasing. Comparison.
Please give it a try and check if new options help or if they affect performance. And, of course, thank you for your support!