Environment - Caged Heat Arena (Patreon)
Content
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Just because you're doing hard time doesn't mean you can't have a good time while you're at it.
Presenting "Caged Heat Arena," a deceptively-robust prison-themed arena environment for Daz Studio.
Make your way through the queue, get processed, and step through the rolling garage door to make your mark while you leave some marks on someone else.
Rigged security cameras with parented rendering cameras make sure your front desk guard can keep a close eye on all the action on a customizable monitor embankment.
A customizable or even removable fight cage can morph to become a corral or can have plexiglass added at the click of a button to make sure bystanders stay dry.
And even when an opponent eats asphalt they quickly discover that they can sink even lower with a sub-basement directly under the fighting area, complete with training bags, weight benches, beds, showers, toilets, and a retractable ladder. If you want out, you have to earn it.
Add on top of that 9 isolated props, many of which are complete with their own rigging and/or morphs for greater customization, of note:
A beam-mounted punching bag that can adjust to a ceiling of almost any height and comes with several morphs to customize its appearance.
A weight bench that can be slid into three different elevations at the press of a button.
A morphing weight plate with easy to understand measurement controls to quickly switch between different weight increments at the flick of a switch.
Also included are material presets to quickly change specific light colors and add or remove the plexiglass covers on the fight cage, the render preset you see in the promos, and volumetric blocks separated between three different locations to give your arena a more hazy atmosphere.
Most of the elements are also independently-rigged and grouped, meaning all doors can open and entire scene elements can be hidden with ease to truly make the space yours.
Your characters did the crime...now you can give them one helluva time.
NOTE: You may receive missing texture references. These can be safely ignored and should not affect the functionality of the environment. I did my best to remove them, but Daz is stubborn.