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I've been studying blender the past week and making a rig for setting up future paintings for a lighting reference and a workflow inspired by micks work. I've been absorbing a lot and growing my skills with blender and it's going pretty good. Having the background with tinkering in ue5 helped a lot with understanding how procedural elements work in blender along with texture/nodular work on materials along with everything else. I'm excited to start painting tomorrow, and rendering out a final image. I'm trying new things with my art and seeing if it will help improve and bring more to my work. 💕

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