3/6/2024 (Patreon)
Content
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E's Laf++-----------------------------------------------------------------
[file difference ver download [zip]]
[Sisca OST under construction]
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■Game Update Points
・All characters
Adjusted 2D (2C for Qdora) globally
[It can be used last as a normal move, so it is easy to hit] [It makes the opponent float] [Can be canceled by Special Move], so it has the conditions that make it easy to perform an aerial combo.
For this reason, there were many restrictions on Special Move's StartupF and blowout adjustments.
There is no intention to reduce the degree of freedom in the game by making it impossible to use it as a combo.
Rather, we aim to make it easier to improve the combo performance of other Special Moves and improve the performance of 2D alone.
2D Extension not possible Bar recovery rate 100>500%
FS Fixed damage 600>400 Additional combo time 120>60 Relay correction 100>80%
Training mode [Reversal] Increased number of setting items to 4. Delay value can now be set.
Training mode [Restart] Subdivide items
VS-NET name display size adjustment
Burst type FS Invincible will now be ignored
・Tina
Command list updated (data updated for results, thumbnails not yet created)
・Kitsune
Individual attack correction value 22>32
Start rate 40% decrease
Command list temporary addition
Life 10000>10500
Dash Overall Recovery 26>18F Dashslide 0>16F Attacks etc. can be canceled from the 5th floor Fixed a bug with no damage hitbo Block is now possible during step
Backdash Overall Recovery32>20F
CloseB X-Knockback30>20
FarB Startup14>10F Overall Recovery33>27F Hitstun28>24F Attack hitbo reduced in forward direction
2B Whole Recovery32>25F BlockRecovery21>12F Adjusted collision hitbo processing
C Overall Recovery36>40F
6D Dashslide100>0% Start rate30% decrease Startup25>30F Overall Recovery46>51F Screen Freeze timing 17>20F
JB/JC/JD Trail now follows Kitsune itself
JA JD cancel addition Attack Lv1>2 Overall Recovery21>18F
JB JD cancel addition Attack Lv2>3 Attack hitbo root side enlarged Tip side attack hitbo will be reduced immediately
JD Falling Attack Floor Bound Upward Blowback -100>-400
28A bullet limit
28A[1HIT] Attack hitbo expanded so it does not hit during knockdown
28A [bullet] Move the appearance position forward, reduce the upper hitbo
28A[Hold/Bullet] Bullet strength Lv1>2 Increased number of hits
46 series command priority set higher than 28
46A Release/D derivative added
46B Release/D derivative added
46C Combo rate94>78% Fixed a bug where burst attribute attacks such as TB were also blocked.
46C[FS] Change to QS>FS Startup30>24F Overall Recovery55>49F
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・ Video and streaming Video and streaming are allowed. Secondary distribution of game data is prohibited.
・ Rollback is implemented. Red letters in VS-NET are rollback rooms.