Ides of May Dev Log -2024 (Patreon)
Content
Worry not, this month I AM making a progress report! Things have been a bit slow but I feel I've made more than enough headway to get the next update where I wanna go.
-A story cutscene has been made and implemented for next update. Find out more about the area's past and where things will be going from here!
-New Outfit is in.
-St. Vartin [new small village] is done. It has around 6-7 vore scenes but only 4ish can be done in any one playthrough. It also has a gassy scene for those that like that kind of stuff.
-Overall all the "prep" work has been completed for the manor. I'm torn on the manor's purpose. Either it'll be a linear quest to do X then never come back or it may be a place that gets random updates with new characters for players to come back to. I'm not sure.
-My plan on the manor is I'm going to start with just the main clasp quest there and hyper focus on getting that done. Once that's done I can start adding other random characters and side stuff to the manor at a leisurely development instead of feeling rushed.
-Next month I'm thinking of adding a new tier to the patreon. This tier would get a scene added to the game of their liking with 3 images to go along with it. The OC they add this way needs to fit into the world (no male beastkin or robots). However that's not all they do. This tier would also become a kind of 'elector' role wherein they get to suggest a scene idea or image set expansion i.e. "Hazel gets a police uniform" or "Kat gets another weight tier" that would then be voted on by this tier and the ravenous tier. This would be to give the ravenous patrons more to do.
-Once the manor is finished I plan to look back towards the city of Regium. The plan on regium is to make 3-4 city districts with a central theme/big event/cool mechanic for each. Each district will probably take an update each.
-If you have any questions, comments, or concerns post here or ask away over on the discord!
You're all wonderful, thanks again for your continued patronage.