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Hello, today I have for you some rooms with a new enemy. A robot Mechinator, which is very slow and therefore not terribly threatening on its own. But in combination with allies it can effectively seal you away, locked under a robotic metal shell.

There's also been a spot of refactoring under the hood, so please let me know if that's caused any bugs that you notice.

I think that in the coming upd8s I shall at some point add restraints that incentivise you to maintain and clean the dungeon. tasks which result in rewards including more such restraints. The intention being to create a path that pulls you further into slavery, and concludes in what other similar games call a bad end: the player becoming fully bound to the point of inescapability. But that's all in the future for now.

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