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Good afternoon. Today I have for you an update that enriches the soundscape of The Bondage of Eliza. Specifically, items have sound effects for when they are donned and doffed, and a few other events have SFX. In other words, the pre-existing sound effect volume slider now has something to do.

I've also thrown a new obstacle into the Robozone, a pit of chains. And a few more minor tweaks as usual, the most notable of which is those balls that trap you with a ball-and-chain. They activate slower now and with warning, so you can conceivably run away instead of being entrapped in 0.001 seconds.

As usual, this version of the game has an F3 debug menu in-game so you can spawn in all the objects or items that you want.

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