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The Blood is the life, but not Blud Lite - it tastes like crap. Today I talk a bit about the advantages one can use to represent a hunger for blood with a look at the game mechanics behind Dependency, Draining, and Restricted Diet along with a few new rules to buff them up and give them more concrete drawbacks.

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GURPS101: Just Stopped Off for a Pint

GURPS has several disadvantages to create characters that feed off of blood. Today I'm going to talk about a few. Feeds on Blood as a Dependency Being dependent on blood (any blood) will be considered a Very Common rarity and thus costing -5 points as a base.

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