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So what do I think makes a good player for a GM? I've a good solid idea of that gained over thousands of hours and hundreds of players.

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Gamemaster's Guidepost: What I Think a Good Player Is - Ravens N' Pennies

Because I have such high standards for myself as a gamemaster I also have high standards for my prospective players. I've talked about this before but I feel it bears another post to look over what I consider the bare minimum for me to invest in a player as a GM.

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