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So what should you use when starting a new campaign, luck or impulse points? Well, both have their good and their bad, today I talk about how I've used both in the past and how I view them. http://ravensnpennies.blogspot.com/2014/08/gamemasters-guidepost-metagame-traits.html#.U_qEBfldUW4

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Ravens N' Pennies: Gamemaster's Guidepost: Metagame Traits or Impulse Buys?

"It's all in the reflexes!" Maybe, most likely on your character sheet it's "all in Ridiculous Luck." GURPS has quite a few "metagaming" character traits that allow you (the player) the ability to influence a character's outcomes.

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