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http://www.ravensnpennies.com/2016/09/the-hurt-locker-forging-in-dungeon-part_25.html

A follow-up to the previous installment of the Hurt Locker: S. A. Fisher brings the heat in part 2 of "Forging in the Dungeon."

The Dungeon Fantasy Kickstarter has a mere 5 days left. Yes, we've funded. Hell, it looks like we've hit all but two of the listed stretch goals. I think we can hit them all. So let's do it. Five days to go. We need another $15,000 for the third PDF and another $35,000 to to hit the shipping goal. We. Can. Do. It.

https://www.kickstarter.com/projects/847271320/dungeon-fantasy-roleplaying-game-powered-by-gurps/


Remember, all w23 purchases this month count toward the Kickstarter.


http://www.warehouse23.com//

Files

The Hurt Locker: Forging in the Dungeon, Part II

A continuation of the previous post (Part I is here) on a new variety of Artificer; the ironmonger. The Forge and Bellows Once he has basic tools and fuel, the ironmonger will also need a forge and bellows. Bellows: the simplest bellows for a portable forge are bag bellows.

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