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http://www.ravensnpennies.com/2016/07/gamemasters-guidepost-someone-always.html

Nazis....I hate those guys. After a random comment from someone else I got to thinking...what is a "nazi" (metaphorically speaking) and how could you use it for your games?

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Ravens N' Pennies: Gamemaster's Guidepost: Someone Always Has to be the Nazis

Over on Facebook there was a thread talking about being the bad guy and eventually someone chimed in "Someone Always Has to be the Nazis." Think about that for a moment. Someone always has to be the Nazis. That's...pretty damn profound if you think about it - at least for storytelling and game design.

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