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http://www.ravensnpennies.com/2016/06/gamemasters-guidepost-decomplicating.html

GURPS combat can get complicated quickly if you're not careful. I talked a bit about how you can simplify it more - even if you complicate it first.

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Ravens N' Pennies: Gamemaster's Guidepost: Decomplicating Combat

As it oft times happens to me, a conversation can inspire a whole blog post. In this case a conversation with+Kyle Norton is the huckleberry. He asked "How do you deal with something like someone with Extra Attack 2 and Altered Time Rate 4 or a necromancer with a horde of minions?"

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