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So how do you start a campaign? Do you just dive in? Do you prep prep prep? I got a couple of ideas I'd like to share... http://ravensnpennies.blogspot.com/2014/06/assembly-required-development-step-one.html#.U5H15_ldUW4

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Ravens N' Pennies: Assembly Required: Development Step One - Campaign Foundation

Figuring what you want to run for your players and what your players actually want you to run can be an intimidating task. Hell, I've been running the same core group of people for nearly 20 years, and they still manage to surprise me with what they like, though they consistently go for modern or contemporary campaigns.

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