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The first Patreon special is up! And it's all about fixing frustration at the table.


(Note: This PDF disappears on 6/5/21.)

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Gamemaster's Guidepost: Avoiding Game Frustration | Ravens N' Pennies

GMs set the tone of the campaign when they begin its design. This is just fact. Players, on the other hand, set the tone of the campaign after the game has begun. Again, this is just fact. But problems can arise when the former clashes with the latter.

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