Today's first Patreon special is me jawing a bit about dealing with a failed campaign and how you can improve from it.
(Note: This PDF disappears on 2/5/21.)
The job of the gamemaster is at its most core to be a storyteller, but it's the players job to tell it. That sounds a bit wonky, I know, but bear with me. GMs create the framework for players who then fill in the bits and bobs with their actions within the game.