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Running games can be exhausting work. You need to create a world that makes sense and do it in a way the players can interact with. But what about YOU as the GM? How can you make yourself better? I have a few ideas.

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Gamemaster's Guidepost: Being a Worthy GM | Ravens N' Pennies

This thread on the forums brought up something that is near and dear to my heart: "How do you determine if a GM is worth your time as a player?" The subject is actually a little complicated so I'm going to invert it a bit and instead ask: "How do you as a GM determine [...]

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