Today's first Patreon Special is a series of Rules I use in my own games that have high point total characters.
(Note: This link expires on 3/5/20.)
In GURPS dealing with high-point total PCs is a matter of finesse, not math. A character's effectiveness in different situations can be radically different depending on what a given character has purchased with them. . . . . . if you'd like to read more, consider becoming a patron!