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Something that came out of my Chronicles of Ceteri when I decided to apply Technical Grappling's task resolution mechanic to scaling a cliff. So here it is cleaned up for your use.

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GURPS101: Alternate Climbing Rules | Ravens N' Pennies

In my Chronicles of Ceteri campaign I ran a "mini-game" that was basically a mash-up of rules from GURPS Technical Grappling and some ideas I had. Here they are for use by others. The Basics Each round make a ST- or DX-based Climbing roll (whichever is better).

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