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Another installment of "micro-rules" for Ritual Path Magic.

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Boil and Bubble: Ritual Path Magic Miscellany IV | Ravens N' Pennies

Here's another installment of Ritual Path Magic Miscellany - today I'm talking about area buff/debuffs, alternate spell modifiers, draining spells, and suspendable spells. Area Buff/Debuff Spells Having a spell that allies you to enhance your allies and weaken your enemies is a classic sort of magic - but RPM cannot natively handle it.

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