Number 3 in the series, this one is talking about how RPM might shift over to "techbane" magic, requirements for casting spells, and much more.
Here's another installment of Ritual Path Magic Miscellany - today I'm talking about spell requirements, renewable charms, and techbane magic. Requirements for Spells Some spells might require specific ingredients, components, gestures, or motions to even cast. To simulate this, use the following rule: If a spell requires a series of complex hand gestures or foot motions ...