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The key to Gamemastering (I have found) is that like all things in life, communication is the key. Your players must understand you and what you are trying to do and vice versa. Here are a few things I've picked up over the years as real problem causing issues. http://www.ravensnpennies.com/2015/01/gamemasters-guidepost-gm-and-player.html#.VKt0myvF_Cs

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Ravens N' Pennies: Gamemaster's Guidepost: GM and Player Intercommunication

Bad communication between players and their GM is in my experience the number one cause of a campaign exploding too early. I've said it in so many posts I'm not even going to bother linking to them all - yes, damn it. It's that important.

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