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My latest Pyramid article is out and here are some really quick designer's notes - warning, contains me and not a lot of crunch.

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Designer's Notes: Deathtraps

My secondDungeon Fantasy Roleplaying Game Pyramid article is out and it's a bit of a follow-up to my book Dungeon Fantasy Roleplaying Game: Traps. I did my best to keep most of the traps in the book to be somewhat fair. I didn't even both with the article.

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