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Some Designer's Notes for my current Pyramid article "It's a Quest!"

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Designer's Notes: It's a Quest!

Hmmm. Where to start with this one? Well, like my two other installments (" It's a Threat!" and " It's a Trap!") "It's a Quest!" is designed to help make the GM's life easier by giving advice, content, and some random generation tables to help jumpstart games.

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