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Today's Assembly Required is all about the people, places, and things in your setting. The backhistory and legend of these elements can make or break a setting. That's why planning them from the beginning can help you sell your campaign to your players... http://www.ravensnpennies.com/2014/11/assembly-required-outlining-step-two.html#.VF0cePnF82Q

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Ravens N' Pennies: Assembly Required: Outlining Step Two - People, Places, and Things

I touched on this briefly in my previous installment of Assembly Required, but it's important enough of a section that I like to give it the full once over. Players may be the breath of your campaign - but the people, places, and things you populate it with are the lungs.

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