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Now, a clever man would put points into a Contact to know the dirty secrets of others, because he would know that only a great fool of a GM would just *give* him that knowledge. As you [the GM] are not a great fool, I can clearly must choose the Contact - but not the one you suggest...wait. What? So how do you start a game knowing someone elses' secrets? Well...there are a couple of ways... http://www.ravensnpennies.com/2014/09/gamemasters-guidepost-dirty-laundry.html#.VCioF_ldU2Q

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Ravens N' Pennies: Gamemaster's Guidepost: Dirty Laundry

Something odd came up while I was helping a player create their character, he asked "What trait do I use to represent knowing someone's dirty laundry? You know, blackmailable secrets nadf stuff." I admit the first thing I went to was Favor + Ally, Contact, Patron and Completely Unreliable or Unwilling.

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