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Thanks to my patrons for testing the early access version of 1.1!

Here are the public links available to everyone:

PC:

https://mega.nz/file/xGtyCZLL#ZjV6obp5I0dLMiF6kP9XeDAhSUmfhUT89KqM_VoO-s8

https://pixeldrain.com/u/ffV5z39C

https://workupload.com/file/eqXedYgH4Ws

Android:

https://mega.nz/file/4OsSVBLK#I4Urk963dWtPeyFaKUBL_jHcn5msOSN9ySKpK8YQmKY

https://pixeldrain.com/u/RLAfUAzk

https://workupload.com/file/JCDBA9pLYGV

Mac:

https://mega.nz/file/RKNmgSSI#4W0o_ki994CaR8kfmGTVeJ3-mFuS5tUi9fVLApB5tFE

https://pixeldrain.com/u/zaw28wNo

https://workupload.com/file/eMTf6gaLcM9

Changelog:
- added Android and Mac versions
- added new difficulty settings:
"St
ory Mode" for those who don't want to bother with the hidden object puzzles. It will show a direct hint where to click. Note: It is recommended to choose this setting in a new playthrough, but there's also an option to change it any time in the settings. However, it will not affect the current screen you're on, so if you want to see the effect on a current puzzle you're at, go back 1 or 2 screens, change the difficulty, then it should work going forward.
"Default" shows no hints, but relationships stats (as before).
"Immersive" shows no puzzle hints and no relationship feedback - because in real life, there are no bars telling you what others think of you, right? ;-)
- improved 'secret' implementation:
Now shows a notification and plays a chime when a secret has been found
(this is also a basis for a gallery feature with all found secrets that I plan to add in the future)
- 2 new artworks and slightly changed/new dialog for secrets ("Final Debauchery" and inside the tomb entrance cave)

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