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Hello all. I had some minor updates that have accumulated over time, and I thought I'd take the opportunity to address my patrons directly while I'm at it.

For years now, FoE has been both a hobby and a passion project for me, though in the later parts of its development, more and more it started to feel like work. This took its toll on me due to having a regular job at the same time (similar in kind if not in content).

Partly because of this, I've lost my drive for the project. The other reason for this would be biting off more than I could chew; even with a lot of support from other creators that have helped make FoE what it is today, FoE has become a massive beast that I don't really know where I would start picking it up again.

The project has been on Hiatus since 2016 (barring a few minor updates), and it's likely to continue that way for the forseable future. As for the money accumulated over the years from this Patreon, I've put it in investment separate from my personal economy for now. If I ever decide to pick up FoE again, it will be waiting.

That being said I'm not entirely retired from game development, though future forays into those depths will likely be a lot smaller in scope than what FoE is.

Regardless, thank you for your support up to this point.

The actual update:

Quality of service, fixing some typos and bugs reported and integrating some github contributions. Don't expect a significant content update. See changelog for full details. Note the version numbering changed from 04u to 0.4.22. This doesn't have any particular meaning, it's mostly because the build/packaging system complained.

Comments

Greg Boham

"At least one substantial release/month." Fucking lmao.